On 08/29/2007 04:48 PM Frederik Holljen wrote:
> On Wednesday 29 August 2007, Tobias Schlitt wrote:
>> Hi Fred!
>>
>> On 08/29/2007 02:25 PM Frederik Holljen wrote:
>>> On Monday 27 August 2007, Tobias Schlitt wrote:
>>>> I wonder if this is necessary at all? Maybe it is a better solution to
>>>> implement the caching completly transparent to the current
>>>> implementation, by just adding the __set_state() method to ezcMailPart
>>>> and simply serialize the objects to be cached. This way, the complete
>>>> email is cached and can be re-used.
>>>> The mail parts don't need to know if they are cachable. If you just want
>>>> to change the plain-text part, the overhead of restoring this is not as
>>>> large as it would make sense to disable its caching.
>>>>
>>>> What still needs to be done is, that message ID and stuff must be reset,
>>>> which should be up to the user on de-serialization. This way, caching
>>>> can be used more flexible, like building a mail step-wise over muliple
>>>> requests, if someone wants something like this.
>>>>
>>>> We can then offer a backend in the Cache component, which can handle
>>>> objects that implement __set_state(), which we should do anyway, I
>>>> think.
>>>>
>>>> I'm I misleaded?
>>> Maybe.. or maybe not :D. Can you explain to me how your solution fixes
>>> the case in the original doc, that is... explain exactly what your
>>> solution will do.
>>>
>>> original case:
>>>> - Write some multipart mail with attachments. All the mail are the same
>>>> except for the text part where you substitute the "Dear mr. XXX" with
>>>> the correct name from the database.
>> Enabling __set_state() in the ezcMailPart class will allow that you can
>> serialize a complete email-structure to PHP source code using
>> var_export( $mail, true );, as we already do it elsewhere. This way, a
>> user can cache (meaning store on the hard disc) a complete email
>> structure and can re-store it almost in no-time. If you cache the
>> complete structure, it is easy to just replace an ezcMailTextPart in the
>> object tree, adjust some stuff (like message ID) and you are done.

>> I think this is what the issue desires, isn't it?

> Hm.. no not at all actually. Since in the case you already _have_ the 
> structure. No need to get it again. The problem lies in generating the actual 
> MIME data. You don't want to do that all over again each time.

Ah, ok, then I got the problem wrong. Ok, sorry for the noise then! :)

Regards,
Toby
-- 
Mit freundlichen Grüßen / Med vennlig hilsen / With kind regards

Tobias Schlitt (GPG: 0xC462BC14) eZ Components Developer

[EMAIL PROTECTED] | eZ Systems AS | ez.no
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