Permutating through liberties in a semiai seems especially painful from a human perspective. And doing so in multiple fights, without separating them somehow, is ofcourse much more painful still. Maybe someone will find a way of destilling the concept of leading or trailing a semiai out of the MC tree.

Stefan

Part of the problem is that we're using global search to play a game with lots of local little fights. If we have say five little fights, and each takes say 11 ply to play well, it means a >50 ply global search just to avoid local blunders.

Currently, we try to sidestep this fundamental problem by replacing local search with local knowledge, such as patterns. But that does not fully use the power of search.

Martin



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