It will be interesting to realize that those specialized positions (thousand-year-ko, bent 4) are actually a microscopic issue in game-winning.
s. On Mon, Oct 23, 2017 at 2:10 PM, uurtamo . <[email protected]> wrote: > We can all "wonder" such things unless we are not too busy to build some > code to filter out such positions and see what actually happened in the > self-play games opened up to everyone to see. > > s. > > > On Mon, Oct 23, 2017 at 11:29 AM, Dave Dyer <[email protected]> wrote: > >> >> I wonder how alphago-0 treats the menagerie of special positions, such as >> bent 4 in the corner, thousand year ko, rotating ko, etc. >> >> _______________________________________________ >> Computer-go mailing list >> [email protected] >> http://computer-go.org/mailman/listinfo/computer-go > > >
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