It will be interesting to realize that those specialized positions
(thousand-year-ko, bent 4) are actually a microscopic issue in game-winning.

s.


On Mon, Oct 23, 2017 at 2:10 PM, uurtamo . <[email protected]> wrote:

> We can all "wonder" such things unless we are not too busy to build some
> code to filter out such positions and see what actually happened in the
> self-play games opened up to everyone to see.
>
> s.
>
>
> On Mon, Oct 23, 2017 at 11:29 AM, Dave Dyer <[email protected]> wrote:
>
>>
>> I wonder how alphago-0 treats the menagerie of special positions, such as
>> bent 4 in the corner, thousand year ko, rotating ko, etc.
>>
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