I'm just looking for a way out of the KO ugliness as a mental exercise. There appears to be no way unless the game is changed significantly.
You could just allow simple KO under the same circumstances of move or time limited games. - Don On Mon, 2006-10-23 at 22:00 +0200, John Tromp wrote: > On 10/23/06, Don Dailey <[EMAIL PROTECTED]> wrote: > > > I'm not very good at GO, but I would assume that it would change the > > game some. But it would be a change that was adjusted to. Knowing how > > to avoid these situations would be part of a good players strategy. > > "Some" is an understatement. It would change the game quite a bit, > since almost every game features kos, not only in actual play, but also > in the considerations of both players. > > > How bad would it be? Would it create a situation where good players > > couldn't beat significantly weaker players any longer? > > Yes; you can argue about the value of being able to win all kos > in terms of handicap stones. I think it would be well over 4 stones. > Being able to invade and create moonshine life is quite a perk. > > Could be a fun experiment to put to the test:) > > regards, > -John _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
