> I guess you would simply steer towards positions > where the computer had > lot's of "good" moves and the opponent had very few > "good" moves.
this is essentially the same thing -- if you play in a branch where the highest percentage of moves lead to a win for you, then this means that your opponent has less opportunities to play a winning move. any error whatsoever leads to a loss for them. this doesn't mean that your opponent would have difficulty choosing a correct move at many of the tree's nodes, but certainly they would not know the full tree, and could only eliminate *most* of the imperfect moves. some of these would be very straightforward to prevent, but some would not. for instance, you might be willing to include branches that led to draws. draws in go could be very tricky to prevent at the same time as trying to win. s. ____________________________________________________________________________________ Sponsored Link Mortgage rates near 39yr lows. $510k for $1,698/mo. Calculate new payment! www.LowerMyBills.com/lre _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
