I had been including pass as one of the possible random moves, just
as likely as any other. I reasoned that, if there is a seki on the
board, passing might be the best move.
On further thought, it's almost certainly more important to avoid
leaving dead stones on the board. I changed this and took a big
performance hit because the games run longer now. I'm down to 3400
games / sec with one thread, roughly 6000 with two. I think it's
worth it, though, because the random games will be more accurate.
Peter Drake
Assistant Professor of Computer Science
Lewis & Clark College
http://www.lclark.edu/~drake/
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