My understanding of Araki's message was that he wants to input human-annotated games into his learning machine. My point was that humans writings are not very precise (especially when using a non-native language).
On 12/14/06, Chrilly <[EMAIL PROTECTED]> wrote:
> If you had such annotated games, wouldn't you also need an impressive > English language parser? Even more impressive if you consider the > task of parsing English-as-a-second-language dialects. > > I do not understand the meaning of this sentence. Could you please explain it more explicetly? Chrilly > > On 12/13/06, "荒木伸夫" <[EMAIL PROTECTED]> wrote: >> Hello. I'm Araki. Nice to meet you. >> >> I'm searching researches about human annotation to game records for >> machine learning. (for example, "these stones are weak", "this move is >> for attack those stones", "this move was bad" ...etc) Does anyone know >> such researches? >> _______________________________________________ >> computer-go mailing list >> [email protected] >> http://www.computer-go.org/mailman/listinfo/computer-go/ >> > _______________________________________________ > computer-go mailing list > [email protected] > http://www.computer-go.org/mailman/listinfo/computer-go/ _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
_______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
