Hello,

in my experiments of MoGo against Gnu-Go (in 19x19 of course), with some
parameters making 65% win against GnuGo 3.6 level 8, I have 59% against
GnuGo 3.7.10 level 8, and 52% against GnuGo 3.7.10 level 16.
The confidence intervals are quite small as there are between 500 and 1000
games.

So between the default level (8) and the level 16, there are 7% winning
difference at around 50%, which is significant, but do not change "by far"
the results Hiroshi posted. It is far less than 100 ELO right?
I did not measure the thinking time of GnuGo level 16, but it seems quite
long, and some games (at least 1, I don't remember) never finish after a lot
of hours. Perhaps it is just a bug :).
So I think using GnuGo level 8 is reliable (and for experiments much
faster).

I could be interesting to know the results with the newest version of these
commercial programs.

Sylvain

2007/1/10, Chrilly <[EMAIL PROTECTED]>:

You must test with Gnu-Go level 16.. This is according to Stefan Mertin by
far the best mode. But it takes sometimes quite a long time till Gnu-Go
makes it move.
In your experiments Gun-Go played very fast. You played fast Blitz and
Gnu-Go had a big time handicap (besides Handtalk, which plays
Ultra-Blitz).

Chrilly


----- Original Message -----
From: "Hiroshi Yamashita" <[EMAIL PROTECTED]>
To: "computer-go" <computer-go@computer-go.org>
Sent: Wednesday, January 10, 2007 6:10 PM
Subject: [spam probable] [computer-go] Gnugo vs commercial programs


>I tested Gnugo against some commercial programs.
>
> Gnugo is 3.7.10.
> Level is default with --never-resign and --komi 6.5 option.
> Commercial program is max level.
>
> All game is Japanese rule and komi is 6.5.
>
>                     gnugo wins losses   winning rate   average score
> GinseiIgo5      (KCC Igo )  11    55       0.17         -31.3 points
> Saikouhou3      (Haruka  )  13    44       0.23         -41.4 points
> TuyoiIgo4       (Go4++   )  27    54       0.33         -11.4 points
> ShudanTaikyoku3 (Handtalk)  29    37       0.44         - 4.5 points
>
>
> GinseiIgo5      ... KCC Igo,  published in 2004.
> Saikouhou3      ... Haruka,   published in 2002. Latest version.
> TuyoiIgo4       ... Go4++,    published in 2003. Engine is 2002 version.
> ShudanTaikyoku3 ... Handtalk, published in 1999.
>
> These are not latest version except Haruka.
> All game records are here.
> http://www.yss-aya.com/gnugo_vs_result.zip
>
> Average expended hours.
> KCC      17m51s  Gnugo 3m14s, Opteron248(2.2GHz)
> Haruka   11m53s  Gnugo 4m28s, Opteron248(2.2GHz) + AthlonXP 2100+(
1.73GHz)
> Go4++     4m59s  Gnugo 2m18s, Opteron248(2.2GHz)
> Handtalk  2m42s  Gnugo 5m22s, AthlonXP 2100+(1.73GHz)
>
>
> Appendix.
>
> GnuGo 3.5.4 (January, 2004 version) test result. Level is default.
>
>                     gnugo wins losses   winning rate   average score
> ValueIgo3       (KCC Igo  )   4    26       0.13         -36.6 points
> TuyoiIgo4       (Go4++    )  11    19       0.37          -6.5 points
> ShudanTaikyoku3 (Handtalk )  12    18       0.40          -3.8 points
> AI Igo2004      (ManyFaces)  18    12       0.60         +11.7 points
>
> ValueIgo3      ... KCC Igo,   published in 2003. same
GinseiIgo2PW(2001?)
> AI Igo2004     ... ManyFaces, published in 2003. engine is 2003?
> -------------------------------------------
>
> Regards,
> Hiroshi Yamashita
>
> _______________________________________________
> computer-go mailing list
> computer-go@computer-go.org
> http://www.computer-go.org/mailman/listinfo/computer-go/

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