The testing has uncovered a few bugs that have been fixed. None of them crashed the server or caused a major problem.
However, someone is running a client that is reconnecting pretty frequently - I suspect their engine has died. I think I would prefer the behavior to be to kill the script completely when the engine dies, since there is cleary no point in this futile loop. So I will look into this. - Don _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
