Hello all,

I've recently unleashed a few versions of my program "Haste" on CGOS.
Seeing their ratings sparked a bit of curiosity about the relative
ratings they achieved. In self-play ( thousands of games ) they differ
by more than twice as many ELO-points as on the server.

I know it's bad to use self-play as a measure of improvement... but
I'd still like to know if anyone else is seeing this rather large
difference in self-play vs. CGOS. After all, most programs on CGOS
appear to be using MonteCarlo/UCT with either light, medium or heavy
playouts. Making them similar in many ways.


/ Christian Nilsson


On 4/9/07, Don Dailey <[EMAIL PROTECTED]> wrote:
The NEW and improved CGOS server is up and running.

You will need to get  fresh client software and may
want to delete the old clients which will not work
any longer.

The protocol has not changed, so your old clients
would actually work if you modify the scripts.  At
some point I will make this configurable - especially
since it seems likely we will be running servers
for other board sizes (the same clients will work
for both playing and veiwing other than the connection
information.)

Here is the new location to get what you need to
get started:

  http://cgos.boardspace.net/9x9/index.html

There may be a few glitches along the way but I
will work to get them fixed as we go.

- Don


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