On Wed, 2007-06-27 at 17:25 +0100, Nick Wedd wrote:
> In message <[EMAIL PROTECTED]>, Don 
> Dailey <[EMAIL PROTECTED]> writes
> 
> >I believe humans play much stronger too at those time controls.  Unless
> >of course they are playing many games and are not really focused on any
> >particular game.
> 
> The "unless" above is very important.
> 
> When I play on a turn-based server (LittleGolem, Dragon, OGS) I 
> generally spend _less_ time on each move than I would at medium time 
> limits of 25 moves in 10 minutes.  And judging by the moves my opponents 
> make, so do some of them.


Yes, I think there is an important difference between casual play and
competitive play.

I don't know if there is anything like correspondence play in GO, but
serious correspondence players in Chess put a huge amount of energy into
each game.  Of course there is reputation, money and status usually on
the line.   I don't know if this is very popular any longer due to the
Internet but I'm going back a few years.

I played 2 games with a friend from another state by mail (not email)
using postcards many many years ago, well before I became a tournament
player.   That's part of the reason I know something about it.  I also
know one of the top correspondence players of a few years ago and have
many conversations about this with other correspondence players.

When I played those 2 games, I probably spent at least 30 minutes on
every move.  But I spent much more on some of the move.   When I sensed
that a move was game-changing critical to winning or losing I spent many
hours on it.    I found a way to draw a game I was losing (due to an
earlier speculative sacrifice) that without question I would not have
found if this had been a long tournament games.

I wish I had those games because I am hundreds of ELO stronger than I
was back then - I might laugh but I'm guessing the game was played at a
higher level than I would play a game today over the board, despite my
greater skill now.

- Don


> Nick

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