On Monday 10 September 2007 10:37:17 Sylvain Gelly wrote:
> > Is there a option like gnugo's "--capture-all-dead"?
> > In my test(./mogo --9 --time 1),  seems mogo  passed when not  capture
> > alldead stones.
>
> As this release is mainly for humans to play, it is set to play
> against humans, so passing as soon as the opponent passes and it is
> "safe" to pass.
> If you really want it not to pass, you should add a
> "--playsAgainstHuman 0"
>
> (I am not exactly sure of the exact spelling of the option and I can't
> test from here. Let me know if it does not work).
>
> > By the way, is "--time 0.1" valid?
>
> Yes
>
>
> Sylvain
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Thanks for releasing binary mogo, and congratulations for your really nice 
job. I'm waiting patiently for your phd theses...

I have access to a cool cluster (50 CPU 100 Go RAM) and will asap run the 
~1500 gnugo genmove regression tests with mogo ... just to see what happens. 
I'll post the results when it is done, but i have to wait for availability...

Bonnes continuations.
Alain

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