On Thu, 20 Sep 2007, Jason House wrote:
Christoph Birk wrote:
On Wed, 19 Sep 2007, Jason House wrote:
My logic behind stopping at the first pass is that it's highly unlikely to
form life in the void from captured stones. Since capturing the stones
would increase the length of the game and isn't very likely to change the
outcome of the game
But how do you score game, if there are still stones to capture?
Do you assume everything's alive?
No. Stones in atari are considered dead. All stones in atari will be owned
by the side that passed. It works for almost all cases, but I realize now
there are some situations with ko that could be scored wrong...
And your progamm WILL find these!
Christoph
_______________________________________________
computer-go mailing list
[email protected]
http://www.computer-go.org/mailman/listinfo/computer-go/