About once every month or two someone sends me a private email that they have found a ko bug in CGOS and they point me to a game they lost due to superko.
So far it's never happened that there was bug - they just didn't understand positional superko. But as you say, it does happen just enough to be annoying if you don't implement it correctly in your program. - Don Christoph Birk wrote: > Game 180106 (AyaMC2_1CPU vs ControlBoy) on 9x9-GGOS shows how > important it is to implement super-ko. > White is so sure of it's win that it misses several > oppotunities to "finish the deal". I haven't done it myself yet, > because it does not happen > very ofen, but when it happens like in this game, it's very > annoying. > > Christoph > _______________________________________________ > computer-go mailing list > [email protected] > http://www.computer-go.org/mailman/listinfo/computer-go/ > _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
