On Dec 12, 2007 10:19 PM, David Fotland <[EMAIL PROTECTED]> wrote:

>  Many Faces' life and death search is best first and probability based,
> but I don't use UCT to select moves.  I select the move that has the highest
> probability of changing the value of the root (from success to fail or vice
> versa).  I don't use MC to evaluate the endpoints.  I look forward down one
> line until the result is clear (alive or dead), but I follow the best move
> from the move generator, not random moves.
>

Out of curiosity, how does that compare to proof number?  Proof number uses
a heuristic like "for this outcome to occur, N child nodes must have outcome
X".  It picks the path with the  smallest N.
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