Yes, the large amount of state in a playout will probably enable you to safely get away with what you are doing, but I would certainly want to test the overall strength of the engine using this method this versus using the straight-forward method of seeding the RNG once and generating a new random number anytime you need it. _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
- [computer-go] random numbers with functional languages Berk Ozbozkurt
- Re: [computer-go] random numbers with functional lan... Stuart A. Yeates
- Re: [computer-go] random numbers with functional... Imran Hendley
- Re: [computer-go] random numbers with functional... Berk Ozbozkurt
- Re: [computer-go] random numbers with functi... Imran Hendley
- Re: [computer-go] random numbers with fu... Berk Ozbozkurt
- Re: [computer-go] random numbers with fu... Don Dailey
- Re: [computer-go] random numbers wi... Imran Hendley
- Re: [computer-go] random number... Chris Fant
- Re: [computer-go] random number... Don Dailey
- Re: [computer-go] random numbers with functional lan... Don Dailey
