The Goama newsletter, 87th issue, introduces these couple of games. They may be handy next time you want a pro-level game to test corner cases in your algorithms.
In the first, the rule of thumb to "play the empty corner on move 4" was ignored for 130 moves (though I notice the player who did play there first ended up winning)! In the second Takao 9-dan plays out a losing ladder against Cho Chikun (*) yet manages to win the game. Darren *: "9-dan" seems inadequate: http://en.wikipedia.org/wiki/Cho_Chikun -------------- 9th Chinese City League A, round 18 2007-11-24: Zhong Wenjing 5p (Black) vs. Wu Shuhao 3p (White) B+R http://www.go4go.net/v2/modules/collection/sgfview.php?id=16648 The last corner was empty during the first 134 moves! 33rd Japanese Meijin, league (at the attachment) 2007-12-13: Takao Shinji 9p (Black) vs. Cho Chikun 9p (White) B+R http://www.go4go.net/v2/modules/collection/sgfview.php?id=17016 Extremely rare plan: Black played the ladder (79-105), which was not working, but he got nice compensation -- Darren Cook http://dcook.org/mlsn/ (English-Japanese-German-Chinese free dictionary) http://dcook.org/work/ (About me and my work) http://dcook.org/work/charts/ (My flash charting demos) _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
