The Goama newsletter, 87th issue, introduces these couple of games. They
may be handy next time you want a pro-level game to test corner cases in
your algorithms.

In the first, the rule of thumb to "play the empty corner on move 4" was
ignored for 130 moves (though I notice the player who did play there
first ended up winning)! In the second Takao 9-dan plays out a losing
ladder against Cho Chikun (*) yet manages to win the game.

Darren

*: "9-dan" seems inadequate: http://en.wikipedia.org/wiki/Cho_Chikun

--------------
9th Chinese City League A, round 18
2007-11-24: Zhong Wenjing 5p (Black) vs. Wu Shuhao 3p (White) B+R
http://www.go4go.net/v2/modules/collection/sgfview.php?id=16648
The last corner was empty during the first 134 moves!

33rd Japanese Meijin, league (at the attachment)
2007-12-13: Takao Shinji 9p (Black) vs. Cho Chikun 9p (White) B+R
http://www.go4go.net/v2/modules/collection/sgfview.php?id=17016
Extremely rare plan: Black played the ladder (79-105), which was not
working, but he got nice compensation

-- 
Darren Cook
http://dcook.org/mlsn/ (English-Japanese-German-Chinese free dictionary)
http://dcook.org/work/ (About me and my work)
http://dcook.org/work/charts/  (My flash charting demos)
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