According to Sensei's Library, nakade is:
It refers to a situation in which a group has a single large internal, enclosed space that can be made into two eyes by the right move--or prevented from doing so by an enemy move. Several examples are shown that where there are exactly 3 points. My example shows 4 empty points in a big eye but they have even bigger examples. So I think this is nakade. - Don Jason House wrote: > > > On Jan 30, 2008 2:48 PM, Don Dailey <[EMAIL PROTECTED] > <mailto:[EMAIL PROTECTED]>> wrote: > > So are you saying that if mogo had this position: > > | # # # # # # > | O O O O O # > | + + + + O # > a b c d e > > That mogo would not know to move to nakade point c1 with either color? > > > That's not nakade... Even if it was one shorter, I'd expect nearly > all MC bots to get it right. I think the problems come with big eyes > and throw-ins. Big eyes require many moves to be correctly played for > a kill. I can easily imagine a playout policy (expecially with > avoiding self-atari plays) that fails to read a big eye nakade correctly. > > > > > > - Don > > > > > ------------------------------------------------------------------------ > > > > _______________________________________________ > > computer-go mailing list > > computer-go@computer-go.org <mailto:computer-go@computer-go.org> > > http://www.computer-go.org/mailman/listinfo/computer-go/ > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org <mailto:computer-go@computer-go.org> > http://www.computer-go.org/mailman/listinfo/computer-go/ > > > ------------------------------------------------------------------------ > > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/