On Jan 31, 2008 2:59 PM, <[EMAIL PROTECTED]> wrote:

> I'm going to call this the "procrastination effect." MY claim is that,
> when MC-UCT encounters a critical life and death board situation that its
> playout policy consistently gets wrong, the search will naturally tend to
> skew the tree so that relevant moves continue to be made during the
> playouts.


This has traditionally been called the "horizon effect".
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