On Jan 31, 2008 2:59 PM, <[EMAIL PROTECTED]> wrote: > I'm going to call this the "procrastination effect." MY claim is that, > when MC-UCT encounters a critical life and death board situation that its > playout policy consistently gets wrong, the search will naturally tend to > skew the tree so that relevant moves continue to be made during the > playouts.
This has traditionally been called the "horizon effect".
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