My computer-go player is a single pattern system. It linearises
patterns and stores them in a very large suffix tree. At each node in
the tree counts are kept of the number of times the node has been
played or not played.

http://code.google.com/p/jgogears/

It's currently at the stage where it plays a game that looks like go
in self play after training on only 200 games. Training is currently
very slow, play very fast.

Java/javacc/eclipse/junit

cheers
stuart
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