On Wed, 2008-10-08 at 20:56 +0200, Gunnar Farnebäck wrote:
> Don Dailey wrote:
>  > On Wed, 2008-10-08 at 15:18 +0200, Erik van der Werf wrote:
>  >> On Fri, Oct 3, 2008 at 2:33 PM, Don Dailey <[EMAIL PROTECTED]> wrote:
>  >>> I had heard somewhere that there are some who believe 8.0 is the right
>  >>> komi for 9x9 Chinese.   I personally believed for a long time it 
> was 7.0
>  >>> based on statistical data of games.    However that can be misleading.
>  >> Do you understand why even numbers are very unlikely?
>  >
>  > Yes, I understand that.   I compiled from CGOS statistics all possible
>  > results and their frequency.   Here is a list of white results where the
>  > actual games end with a score.   You will  notice that even scores are
>  > much more common.    There were just a few games that used 6.5 komi
>  > because when I first started CGOS I had set 6.5 by mistake but I think
>  > that was just for a few hours at most.   The vast majority of these are
>  > 7.5 komi games:
>  >
>  >    39114    0.5
>  >     1488    1.5
>  >    20950    2.5
>  >      701    3.5
>  > ...
> 
> I suspect that quite a few of the odd scores are not due to the
> presence of seki with an odd number of neutral points but are caused
> by uncaptured dead stones.

That is probably the case, especially since very few programs handle
seki properly.   

> 
> /Gunnar
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