Hi,

This is my GPW08 paper.

Parallel Monte-Carlo Tree Search with Simulation Servers
by Hideki Kato and Ikuo Takeuchi

Abstract: Recently Monte-Carlo tree search is boosting the performance 
of computer Go playing programs. A novel parallel Monte-Carlo tree 
search algorithm is proposed. A tree searcher runs on a client 
computer and multiple Monte-Carlo simulation servers run on other 
computers on a network. The client broadcasts a position to be 
simulated to every server, which then simulates a game from the 
position to the end and sends the result (win or loss) back to the 
client. The statistical information in the search tree is updated by 
the client according to the result. This architecture allows servers 
on-the-fly connection or disconnection. Experimental results using 
four quad-core Linux computers on a private Gigabit Ethernet LAN show 
its performance scales well.

http://www.gggo.jp/publications/gpw08-private.pdf
http://www.gggo.jp/publications/gpw08.ppt

If you read the paper, please check gpw08.ppt together as it contains 
revised charts which will help avoid confusion.

Hideki
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[EMAIL PROTECTED] (Kato)
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