Lukasz,

your client doesn't seem to be displaying all the info for some reason:

" -c specified name of config file - this is MANDATORY
-k sepcifies a file to create which will stop client after current game
-p specifies which player plays first game
-s display a sample configuration file to stdout and exit "

If you add multiple engines, the priority fields will be added up, normalized to 1.0 and a player will be chosen probabilistically.

Christian
p.s. remember also http://cgos-python.sourceforge.net/, which does not have this feature (yet!), but has others :)

On 17/06/2009 00:29, Łukasz Lew wrote:
Hi,

I have a couple of question about cgos client programs.

Why there are two links to clients 32bit linux?

The first one is on page
http://cgos.boardspace.net/9x9/
http://cgos.boardspace.net/public/cgos3-x86_32.zip
and is broken, but the page refers to it as version 1.1 compared to
the one on the main page
http://cgos.boardspace.net/
http://cgos.boardspace.net/software/cgosGtp-linux-x86_32.tar.gz
which works but the version is 0.98.

Can I add some more engines to config file without restarting cgos client?

What is the -p PLAYER_FIRST option ?

cgosGtp 0.98 alpha - engine client for CGOS Linux-x86_64 by Don Dailey
Usage: /home/lew/cgos/cgosGtp-linux-x86_64/main.tcl  -c CONFIG_FILE
-k KILL_FILE  -p PLAYER_FIRST -s

What is the priority in config file?

Thanks
Lukasz
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