Don Dailey wrote: > You just hit the nail on the head. Dynamic komi does not encourage a > program to overplay the position. Since you are starting from a losing > position you HAVE to overplay a bit. You have to attack when it is > futile.
> Dynamic komi just makes the program happy with less. That is NOT a > good algorithm for winning against fallible opponents when you are > behind. It's NOT a natural algorithm and I don't believe it's what > humans do either. It is how I was taught to play when giving a handicap: don't overplay, let your opponent make their own mistakes. This is partly because handicap games are traditionally supposed to be teaching games: you're aiming to set a good example, not to win at all costs. But I've also found that avoiding conscious overplays in handicap games is a good winning strategy. -M- _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
