Hmm.  It will take quite a while to run a few thousand games with 200K
> playouts, and I might need a stronger opponent, but I’m trying it now.
>

Yes, I know it takes time :-)   by the way it was already significantly
efficient at 100 000 sims / move. I don't know the result for 50 000 but
perhaps this is a good compromise and would already provide an improvement.

I recall that in MoGo we test several locations (details
http://www.lri.fr/~teytaud/eg.pdf).

Best regards,
Olivier
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