Hmm. It will take quite a while to run a few thousand games with 200K > playouts, and I might need a stronger opponent, but I’m trying it now. >
Yes, I know it takes time :-) by the way it was already significantly efficient at 100 000 sims / move. I don't know the result for 50 000 but perhaps this is a good compromise and would already provide an improvement. I recall that in MoGo we test several locations (details http://www.lri.fr/~teytaud/eg.pdf). Best regards, Olivier
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