The quantum leap in go computing was to discard all structures, to plan nothing, to evaluate nothing except final score. That has it's own limits - programmers wish they could get some separation of concerns implemented. But we're talking about going from beating pros with 4 stones to beating them with 3 - that's lamenting at a very high level. Plans, evaluation functions, ect failed for over 20 years to produce true (amateur) dan level programs. Also, you cannot give reasons for moves "after the fact" if reason wasn't used to obtain the selected move in the first place.
Stefan
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