Michael:

So your question was about the overall time allocation (in this case, 30
minutes of main time plus overtime that comes to 12 seconds a move). Then I
agree, faster time limits favor bots.

For a tournament in which three games are played in a session, you need
fairly fast time limits, and it's best to choose them so that most of the
game will be played in main time, otherwise there's more risk of the second
and subsequent rounds being delayed. I think that the time limits for this
event have been chosen well.

Best wishes,
Nick


On 1 September 2016 at 15:36, Michael Alford <m...@aracnet.com> wrote:

> Nick, Goncalo, et alii:
>
>
> I was just thinking how fast computers are. For a human, 20 stones in 2
> mins is rather quick, 12 secs\move, 12 secs is a long time for a computer.
> My thought was byoyomi of, say, 3x20secs or 3x30secs would be better for a
> human. After all, haya go in Japan uses 30secs. My feeling was the faster
> the byoyomi\overtime the more it would favor the computer. Is this an error
> in my thinking?
>
>
> Thanks all
>
> Michael
>
> On 9/1/16 1:50 AM, Nick Wedd wrote:
>
> On 1 September 2016 at 02:23, Michael Alford <m...@aracnet.com> wrote:
>
>> Isn't this byoyomi heavily in favor of bots?
>>
>> Just asking.
>>
>
> Not that I'm aware of (and it's not byo-yomi, it's Canadian overtime).
> What form of overtime do you think would be less favourable to bots?
>
> Nick
>
>
>
>>
>> On 8/31/16 10:24 AM, Nick Wedd wrote:
>>
>> KGS has announced that it will be running, for the first time, a "mixed"
>> tournament where both humans and bots can play on the same terms.  This
>> will be held on Saturday and Sunday, September 17th/18th.
>>
>> The tournament is in two divisions, suitable for different time zones.
>> Both are 19x19, No Handicap, Single Elimination. The time settings are 30
>> minutes main time plus Canadian 2 minutes per 10 moves (30m + 2min / 10
>> moves). The rounds are spaced 90 min apart, 3 rounds on the first day,
>> remaining rounds on the second day.
>>
>> There are details at https://www.gokgs.com/tournInfo.jsp?id=1070
>> (Asia/Europe) and https://www.gokgs.com/tournInfo.jsp?id=1071
>> (Americas).  Bots may enter both divisions. There are small prizes, which
>> may be won by bots.
>>
>> The organisers expect entrants with a wide range of strengths, and I hope
>> that these will include bots with a range of strengths. As it's an
>> Elimination tournament, weaker players are likely to be eliminated on the
>> Saturday.
>>
>> Entrants are invited to register themselves for this tournament, using
>> the "Tournament Registration" link at the top right of the pages cited
>> above. When registering a bot, please also email me, so that I can check
>> that all bots are being operated by, or with the approval of, their
>> creators, and we do not have multiple instances of identical bots.
>>
>> I hope all bot authors will consider entering this event.
>>
>> Nick
>> --
>> Nick Wedd      mapr...@gmail.com
>>
>>
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> --
> Nick Wedd      mapr...@gmail.com
>
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