Hendrik _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
To clarify: I'm not looking for a program that learns to play go in a
very general sense. I'm looking for principled approaches to finding the
optimal pattern set/pattern weights for use in Monte Carlo playouts, or
to optimizing Monte Carlo playouts in some other way - similar to how it
was done in "Monte Carlo Simulation Balancing". Are there no more papers?
- [Computer-go] learning patterns for mc go Hendrik Baier
- Re: [Computer-go] learning patterns for mc go Mark Boon
- Re: [Computer-go] learning patterns for mc go Daniel Burgos
- Re: [Computer-go] learning patterns for mc go Jim O'Flaherty, Jr.
- Re: [Computer-go] learning patterns for mc go Petr Baudis
- Re: [Computer-go] learning patterns for mc go Olivier Teytaud
- Re: [Computer-go] learning patterns for mc go David Doshay
- Re: [Computer-go] learning patterns for mc go Gian-Carlo Pascutto
- [Computer-go] learning patterns for mc go Hendrik Baier
- Re: [Computer-go] learning patterns for mc go Hendrik Baier
