Likewise here, A lot of inspiration and understanding (not in the least of the C++ language itself) came from studying your source-code, in particular the earlier versions where you were not using too many advanced C++ constructs yet. However, it didn't result in any publications that you could cite.
Good luck writing your thesis, I know it can be a drag. Hopefully you can make it available when you are done, it would be an interesting read and a valuable reference work ... if it's in English. Thanks, René On Thu, Aug 19, 2010 at 1:56 AM, Lars Schäfers <[email protected]> wrote: > Hi Łukasz > >> >> On Wed, Aug 18, 2010 at 09:23:30AM -0700, Peter Drake wrote: >> > Łukasz: >> > >> > I haven't used Libego directly, but I did take some inspiration from >> > it in building the core routines for Orego. >> >> Same for Pachi. I did not copy or directly transcribe any concrete >> code, but libego taught me a lot about writing high-performance go > rules >> implementation. >> > > Exactly the same for Gomorra. As I told you some time ago, I redesigned > the core routines after having a look at libego's source. However, > nothing was copied or transcribed directly. > > Cheers, > Lars > > _______________________________________________ > Computer-go mailing list > [email protected] > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
