Fuego has a GTP command that will dump N levels of the search tree to an SGF file (using standard SGF move variation syntax). So one could write a script that would take an SGF file as input and output a GTP file that would walk Fuego through the game, having it ponder each move and dump some of the tree. Someone even more skilled in the art of scripting could then write a script to take those M Fuego-generated SGF files and combine them into one. Beyond simply showing alternate move values along the game, this would allow you to explore alternate variations (to at most depth N, often less).
On Wed, Nov 24, 2010 at 9:59 AM, Magnus Javerberg <[email protected]> wrote: > As a newbie go-player (12k) I would find it really helpful if I in each > position could see the goodness (i.e. UCT winning chance) for all legal > moves. Ideal would be one color coded image for each position. I think this > would be very helpful for beginners as a tool for reviewing your own matches. > I understand that it will require some time to get accurate values, but for > me it's not a problem if an analyze takes 8 – 12 hours per game. > > Have been considering to do this myself, using Pachi, but unfortunately I’m > not much of a c-programmer. > > /Magnus Javerberg > > > > _______________________________________________ > Computer-go mailing list > [email protected] > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
