On Mon, Jan 3, 2011 at 1:47 PM, Joona Kiiski <[email protected]> wrote: > Question 1: How does one playout go? Are you using completely > random moves or something smarter? The typical names are "light" (almost totally random, fast to generate) and "heavy" (smarter and slower) playouts. Currently all strong programs use heavy playouts.
> Question 2: Are there some (preferably high-quality) open-source > programs around? I took a look at GnuGo, but it's terribly complex > and seems to presents era before MC-breakthrough. Yes: Fuego. > Question 3: Are there standardized protocols which allow programs > easily play against each others? Are there GUIs or tourney managers > to easily play a lot of engine-engine matches. Yes: GTP You should now have enough things to search the web effectively and educate yourself. Álvaro. _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
