I've used gomill (http://mjw.woodcraft.me.uk/gomill/). It's a collection of python scripts to automate running tests. The tournaments are organized by defining a control file that's just pure python, which is nice. I believe one of the common programs (libego or fuego maybe) have scripts for running gtp games as well. - James
On Tue, Jan 11, 2011 at 9:41 AM, Joona Kiiski <[email protected]>wrote: > Hi everyone, > > During the last week I've been examining sources of different open source > go-engines (fuego, pachi, orego). > Now I'd like to start making some simple modifications to some of them (not > yet decided which one) and > see how it goes (likely my 50 first tries will fail miserably, but it's > okay). > > In computer chess programming, it's nowadays a widely accepted fact that > only reasonable way to test changes is to run a huge number of test games > between original and modified version. I assume that same applies also for > go-programming. > > So, let us have open-source program X and slightly modified version it X'. > What is the easiest way to run say 1000 super-fast games between them? I > hope there already exists some scripts or programs to do this. > > My OS is Linux if it matters. > > Thanks for your help! > > _______________________________________________ > Computer-go mailing list > [email protected] > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go >
_______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
