Hi! On Mon, Jan 24, 2011 at 10:31:23AM +0000, Jonathan Chetwynd wrote: > computer Go as a social & educational tool? > > is there anyone else developing computer Go as a social and > educational tool?** > > regards > > Jonathan Chetwynd > http://www.peepo.com > > **to collaborate on further development. > > It seems to me that at present the majority of effort is invested in > competition towards developing a strong or even pro application. > especially under the excellent supervision of Nick Wedd, KGS and > others. > > However, I am interested in the collaborative aspects of > computer-Go such as: > a means to explore and explain complex homeostatic processes through > data visualisation, > and improve social engagement, beyond chat. > I also conceive that this will help to build better programs ~:". > > Currently peepo.com uses fuego and shows territory as gradient. > Seeking general assistance and in particular to further develop > back-end.
It would be nice to have some page summarizing the work in this area. Hope others will chip in with their pursuits too. :-) My work related to this is a possibility in Pachi to (i) visualize the win rate of given player as it evolves throughout the game from the program's point of view (ii) offer an evaluation for each possible move in a position, for the purpose of further visualization. You can find details on both in the past few months of archives easily, I think. We have been also looking into how to examine player's games and tell something about the player based on that (strenth, style, "pro likeness", ...), using statistical pattern-based analysis. See the "Gostyle" part of http://pasky.or.cz/~pasky/go/ for details. -- Petr "Pasky" Baudis Computer science education cannot make an expert programmer any more than studying brushes and pigment can make an expert painter. --esr _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
