Hi, thanks for sharing ! I agree that databases used for scientific purposes should be made public.
Recently I asked Bill Shubert (from KGS) about getting game archives from KGS but without much success. He told me that the best way to get games was by spidering KGS's web pages. According to him, a lot of people are doing it since some time. So it would be nice if someone made those games public. What about collecting all games that people on this list have and set up a server with different databases for 9x9, (13x13 ?) 19x19, humans and bots games ? Fred ________________________________________ From: [email protected] [[email protected]] On Behalf Of Jacques BasaldĂșa [[email protected]] Sent: Thursday, February 03, 2011 1:44 PM To: [email protected] Subject: [Computer-go] Game databases (Oops. Wrong thread. It was "[Computer-go] Game databases" of course.) Hi, I have compiled different collections from over 100K sgf files filtering all repeated, short handicapped, wrong size, wrong player level, blitz time settings, etc. The last one I did which is use in many of my learned patterns and in my paper: http://www.dybot.com/papers/meval.htm Has 55,271 high quality games. The entire collection is stored in a single binary file which is an array of identical records. The format is documented inside the zip file. It can be found in the supplementary materials at: http://www.dybot.com/meval/ And the specific file containing the database is: http://www.dybot.com/godbase/masters.zip Games were compiled from different sources and since only the moves are stored I guess there are no copyright issues. I certainly do not claim any copyright on this file and think it is correct to use it for research as public domain. Jacques. _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
