I believe many such positions (in endgames) were found by Berlekamp and Wolfe in their "Mathematical Go" work.
see http://math.berkeley.edu/~berlek/cgt/gobook.html or Berlekamp's lecture on youtube. On Tue, May 10, 2011 at 4:06 PM, steve uurtamo <[email protected]> wrote: > given the random games that were recently played, it's in fact most go > positions. > > s. > > On Tue, May 10, 2011 at 10:05 AM, "Ingo Althöfer" <[email protected]> > wrote: > >> > Eh, of course you are right. I saw that in the game, then now I > thought > >> > I was wrong and now I'm wondering how could I miss it. ;-) > >> > >> I was wrong as well. It is not seki. Thanks Nick and sorry for my > >> misunderstanding. > > > > > > Question (pun intended): > > Does there exist a collection of go positions > > where humans tend to evaluate wrongly whereas > > computers have no or less problems with? > > > > Ingo. > > > > -- > > Empfehlen Sie GMX DSL Ihren Freunden und Bekannten und wir > > belohnen Sie mit bis zu 50,- Euro! https://freundschaftswerbung.gmx.de > > _______________________________________________ > > Computer-go mailing list > > [email protected] > > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go > > > _______________________________________________ > Computer-go mailing list > [email protected] > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go >
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