I think I learned it from Remi's paper "Computing ELO Patterns in the Game
of Go".  I use it in the UCT RAVE bias, but it makes little difference to
playing strength for ManyFaces.

I think many strong programs now use a topological distance measure, where
all the stones in an adjacent enemy group are distance 1, and its liberties
are distance 2, etc.  I use this measure in the traditional MF engine, used
to bias the UCT search, but I don’t use it yet otherwise.

David

> -----Original Message-----
> From: [email protected] [mailto:computer-go-
> [email protected]] On Behalf Of Harald Johnsen
> Sent: Sunday, June 12, 2011 9:47 AM
> To: [email protected]
> Subject: Re: [Computer-go] "gridcircular" - author/reference help
requested
> 
> Arthur Cater a écrit :
> > I cannot remember who/what I read that mentioned a "gridcircular"
> > measure of
> > distance - contrasting with Euclidean and Manhattan. It is something
like
> > max(Hseparation,Vseparation) + ( 1/2 * min(Hseparation,Vseparation) )
> >
> > If anybody can help, with claiming it, or naming its inventor, or
> > especially giving
> > a reference I can cite in a paper - I'd be very grateful.
> >
> > (Google is often my friend; but not this time.)
> >
> > Arthur
> >
> > _______________________________________________
> > Computer-go mailing list
> > [email protected]
> > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
> >
> Petr Baudis used this word and used that kind of patterns in
> experimental code of Pachi.I'm also using that now.
> 
> http://www.mail-archive.com/[email protected]/msg13324.html
> 
> 
> hj.
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