Von: Olivier Teytaud <[email protected]> > no plan for a "full" rengo I think, but I've made a script for > interfacing programs so that they plan rengo: > http://teytaud.over-blog.com/article-a-gtp-program-for-rengo-77022041.html > > and I'm testing the level of the pair as a function of the > level/caracteristics of each program.
Interesting. In Jena we have started a preliminary experiment with a special type of RenGo: two humans A and B involved, additionally one computer C. Team Black consists of A and C, Team White conssits of B and C. So, the (same) computer is participating in both teams. Moving order in the game is: A B C(black) C(white) A B C(black) C(white) ... In a first game A was a 2-kyu player, B a 1-dan player, C was commercial CrazyStone on Level 8 (with about 5 seconds of thinking time on a dual-core notebook). No handicap stones, but komi=0.5 to compensate for the difference in human playing strengths. Team White (1-dan + CrazyStone) made it to a seemingly easy victory. After the game discussion among the humans and me "showed" that human B had much more experience in playing against bots (on KGS). Human A had almost none. Ingo. -- NEU: FreePhone - kostenlos mobil telefonieren! Jetzt informieren: http://www.gmx.net/de/go/freephone _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
