On 30-06-11 00:42, Lucas, Simon M wrote: > >[...] For example, it sounds like those sizes are based > on all the entries that could possibly occur: perhaps in practice only a > relatively small > number of entries actually occur, and the statistics of those occurrences > can be > estimated reliably (reliably enough to add value) from a relatively small > number of games (similar things happen > when using n-grams for statistical language modelling).
This reminds me :-), I have tried a "language modeling approach" around 1999 to generate moves from previously observed patterns. Not n-grams though, but using a memory based k-nn classifier. Biggest problem at the time was lack of training data. -peter _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
