I just killed all the processes which trigger a restart.

There is something that happens that I believe will hang the server.   I
would love to solve this problem. So one theory (based on this) is that
using the same login for 2 bots could cause a problem.   Maybe when I get
some time I will look into this - it's a good theory at least ...

Don


On Sun, Jul 3, 2011 at 1:20 AM, René van de Veerdonk <
[email protected]> wrote:

> Brian,
>
> Sorry about that, it is quite possible. I started, by accident, two
> instances of some bots running and they were sending competing login
> requests in rapid-fire fashion. After I killed them all off and restarted
> the bunch properly, the engines appeared to be playing games normally (the
> few that I checked). When I checked today, they were all waiting patiently
> for the next game and quite happily connected to CGOS (though no games have
> been scheduled). Perhaps the rapid-fire killed the scheduling script on
> CGOS, and the server stopped working after the first round completed.
>
> Rene
>
>
> On Sat, Jul 2, 2011 at 8:19 AM, Brian Sheppard <[email protected]> wrote:
>
>> **
>> It seems like the server stoppage happened immediately after you connected
>>
>>  ------------------------------
>> *From:* [email protected] [mailto:
>> [email protected]] *On Behalf Of *René van de Veerdonk
>> *Sent:* Saturday, July 02, 2011 12:32 AM
>> *To:* [email protected]
>> *Subject:* Re: [Computer-go] Server down?
>>
>> Brian,
>>
>> I connected my suite of anchor "lite" and "heavy" ",V" reference bots ...
>> they appears to be working again.
>>
>> The "lite" pack contains 15 programs, the "heavy" pack rotates through
>> five stronger engines. I also run 2 sets of "Ref" bots at 6 levels each.
>> That's 32 engines total, should give you some variety. This was running
>> unattended for the last few months fairly reliably, but started to hick-up
>> over the last week. Perhaps because summer has arrived in California and the
>> computer temperature runs too high and causes a reboot.
>>
>> BTW. I had to modify the scripts a little bit. In the last few days the
>> line "ping 1.1.1.1 -n 1 -w 10000 >nul" returned in 50 ms from an address in
>> Australia instead of idling for 10 seconds. That caused my computer to bum
>> out regularly, perhaps also causing the server to crash. I replaced it with
>> a sleeper program (sleep.exe) I found on the web.
>>
>> In any case, it would be good if some other people would also add some
>> engines to the server ...
>>
>> Rene
>>
>> On Fri, Jul 1, 2011 at 7:29 PM, Brian Sheppard <[email protected]>wrote:
>>
>>> Is the 9x9 server down? Or is it that no one is connected?
>>>
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