I experimented with an idea similar to this, and got no benefit over just
recording playout results as just a win or a loss.  I found I get more
human-like play by biasing the tree rather than collecting more statistics
at the end of the playouts.

David

> -----Original Message-----
> From: [email protected] [mailto:computer-go-
> [email protected]] On Behalf Of Leon Matoh
> Sent: Monday, July 04, 2011 7:27 AM
> To: [email protected]
> Subject: [Computer-go] Go is not much different from chess
> 
> 
> Here is the summary of my proposal.
> 
> Please read carefully before thrashing.
> 
> 
> Leon.


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