Hello, some days ago there was a "Long Night of Sciences" in Jena city. My group had a station on "games and mathematics", including also an experiment in interactive go.
Each team consisted of one human and one bot. In both teams the same bot was used (no problem, because the bot does not grasp the special team-situation. So we played A+c vs B+c with humans A, B and bot c. Bot c was the commercial version of CrazyStone, running on hint-level (that is level 8 of 10 - using in the average 5 seconds per move on the 2.2 GHz dual core notebook). The list of moves (with very few comments) is online here: http://www.althofer.de/teamgo--crazystone+guido+frankie.sgf Human A played moves 1, 5, 9, ... Human B played moves 2, 6, 10, ... Bot c played moves 3, 7, 11, ... for Black and moves 4, 8, 12, ... for White. At some point in the game we must have made an error in turn-order, because the blunder in move 311 was not played by the bot but by the human in team Black. A picture of the event: http://www.althofer.de/teamgo--crazystone+guido+frankie.jpg From left to right: CrazyStone is running on a dualcore notebook with 2.2 GHz. Behind the board Guido Tautorat is seen (just explaining the video-cam to the deputy technician). In front of the board Frank Markgraf, just taking a stone out of his box. Observe the two small dishes with black and white stones. They were for the operator of CrazyStone. It was a game on 19x19 board. No handicap, but komi = +0.5 to compensate for the fact that Guido (4-dan, EGF-rating=2406) is stronger than Frankie (1-dan, EGF-rating=?) . Japanese rules, although I had told the players erroneously that we would play according to Chinese rules. Ingo Althofer. -- NEU: FreePhone - 0ct/min Handyspartarif mit Geld-zurück-Garantie! Jetzt informieren: http://www.gmx.net/de/go/freephone _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
