Occasionally the server will hang,   I am going to restart it now.     Once
in a while there is no actively,  so if no games are scheduled after a few
minutes,  put on a second bot as a test opponent.

Don


On Wed, Dec 28, 2011 at 6:54 AM, Olivier Teytaud <[email protected]>wrote:

> Hi;
> I try to connect experimental variants of MoGo to Cgos,
> and I get no error; but seemingly it does not play anything.
> I've seen this reported in old times (
> http://www.mail-archive.com/[email protected]/msg08777.html).
>
> I am the only one having this tgrouble ?
>
> I use the latest codes for Linux 64 bits, and in the past I had no problem
> for connecting to Cgos 9x9 (a long time ago...).
> Below the messages I get (no error message); it's on Cgos 9x9.
> I connect two bots (with different logins...) from the same machine.
>
> The standings are also surprising, with no recent games:
> http://cgos.boardspace.net/9x9/standings.html
>
> Thanks in advance for any advice.
>
> Best regards,
> Olivier
>
>
> 12:44:11    E->C show_evaluation
> 12:44:11    E->C place_free_handicap
> 12:44:11    E->C set_free_handicap
> 12:44:11    E->C komi
> 12:44:11    E->C
> 12:44:11    recieved full response to list_commands
> 12:44:11    Engine uses  time control commands
> 12:44:11    S->C protocol
> 12:44:11    C->S e1 cgosGtp 0.98 alpha - engine client for CGOS
> Linux-x86_64 by Don Dailey
> 12:44:25    S->C username
> 12:44:25    C->S miniolmox
> 12:44:27    S->C password
> 12:44:27    C->S *******************
>
>
> _______________________________________________
> Computer-go mailing list
> [email protected]
> http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
>
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