Occasionally the server will hang, I am going to restart it now. Once in a while there is no actively, so if no games are scheduled after a few minutes, put on a second bot as a test opponent.
Don On Wed, Dec 28, 2011 at 6:54 AM, Olivier Teytaud <[email protected]>wrote: > Hi; > I try to connect experimental variants of MoGo to Cgos, > and I get no error; but seemingly it does not play anything. > I've seen this reported in old times ( > http://www.mail-archive.com/[email protected]/msg08777.html). > > I am the only one having this tgrouble ? > > I use the latest codes for Linux 64 bits, and in the past I had no problem > for connecting to Cgos 9x9 (a long time ago...). > Below the messages I get (no error message); it's on Cgos 9x9. > I connect two bots (with different logins...) from the same machine. > > The standings are also surprising, with no recent games: > http://cgos.boardspace.net/9x9/standings.html > > Thanks in advance for any advice. > > Best regards, > Olivier > > > 12:44:11 E->C show_evaluation > 12:44:11 E->C place_free_handicap > 12:44:11 E->C set_free_handicap > 12:44:11 E->C komi > 12:44:11 E->C > 12:44:11 recieved full response to list_commands > 12:44:11 Engine uses time control commands > 12:44:11 S->C protocol > 12:44:11 C->S e1 cgosGtp 0.98 alpha - engine client for CGOS > Linux-x86_64 by Don Dailey > 12:44:25 S->C username > 12:44:25 C->S miniolmox > 12:44:27 S->C password > 12:44:27 C->S ******************* > > > _______________________________________________ > Computer-go mailing list > [email protected] > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go >
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