The problem is that kgs saves handicap stones as black moves (B), instead of 
setup stones (AB), when playing with Chinese rules. The sgf specification says 
that they should be setup stones. Gogui correctly sends a set_free_handicap 
command to your engine if setup stones are indicated instead of black moves.

A solution is to edit the sgf files of KGS to properly use the AB property 
instead of B moves for handicap stones.

Maybe gogui could be modified to consider the first B moves as handicap stones 
when the HA property is set with Chinese rules, and there is no setup stones.

The best would be that wms fixes the sgf of KGS, of course.

Rémi

On 21 janv. 2012, at 11:25, ds wrote:

> Hi,
> 
> sounds simple, but I could not figure out:
> 
> If I load a game from kgs with gogui, my engine is not informed about
> the handicap stones. Therefore it counts wrong? Is there a workaround?
> 
> Thanks
> Detlef
> 
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