I saw Nick's email, but booting is not the same as banning. An actual ban is an implicit acknowledgement of a flaw in the kgs scoring protocol. Just thought it might be interesting to hear some details (especially if and how it was fixed).
Anyway, all this seems rather strange. Bots only need one resumption. After that all remaining stones are assumed to be alive by rule, so there's no need to query the bot again for anything. The game can simply end without any need for an admin to act. One could make this a bit more flexible by increasing the max number of resumptions, but the principle remains the same; there really shouldn't be a need for an admin to get involved to get a game to end. Erik On Sun, Aug 19, 2012 at 6:26 PM, Michael Williams < [email protected]> wrote: > See original email from Nick: > > "Yesterday, a KGS game between Blubbel 3d and AyaBot4 2k, SGF file > below, ended with an unusual kind of seki. AyaBot4 marked its > opponent's stones in the seki as dead, and was eventually booted > by an admin for mis-marking stones (as a way of getting the game > to end). As all eleven AyaBots use the same IP address, they all > got booted - and an hour later, all simultaneously tried to log in again." > > > On Sun, Aug 19, 2012 at 8:45 AM, Erik van der Werf > <[email protected]> wrote: > > On Thu, Aug 16, 2012 at 1:06 AM, Hiroshi Yamashita <[email protected]> > wrote: > >> > >> I understood why I and bots were banned for a while. > > > > > > Oh, interesting, did this lead to a kgs ban? Why exactly was that? > > > > Erik > > > > > > _______________________________________________ > > Computer-go mailing list > > [email protected] > > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go > _______________________________________________ > Computer-go mailing list > [email protected] > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go >
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