Kahn Jonas: <[email protected]>:
>> All mcts programs have trouble with the positions near the end.  The group
>> in the center has miai for two eyes.  Same for the group at the top.  The
>> upper left side group has one big eye shape.  For all three groups the
>> playouts sometimes kill them.  The black stones are pretty solid, so the
>> playouts let them survivie.  SO even at the end, zen has 50% win rate, MFGO
>> has 60%, and pache has 70% win rate for blasck.
>
>So that's a very nice testcase?

Yes, I guess that position can be used for a rough evaluation of the 
quality of the simulations (hence the playing strength) of mcts Go 
programs.

Hideki
-- 
Hideki Kato <mailto:[email protected]>
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