Thank you Steve! This answers my question.

On Fri, Mar 29, 2013 at 3:19 PM, steve uurtamo <[email protected]> wrote:

> I think that you might be confusing this with alpha-beta search for other
> games.
>
> There are not a lot of reasonable "functions" for computing the value of a
> board. There are unambiguous situations, and the playouts are intended to
> run until one such unambiguous situation occurs, after which evaluating the
> score is straightforward -- under chinese rules, any small child could do
> it -- there is basically no interpretation necessary, and no vagueness
> about life and death, seki, etc. this is slightly oversimplified, and there
> are special cases, but under chinese counting, it's basically unambiguous.
>
> s.
>
>
> On Fri, Mar 29, 2013 at 12:14 PM, Chun Sun <[email protected]> wrote:
>
>> Hi Nick,
>>
>> Thanks for replying!
>>
>> So what decides who has won? Let's say, the search is to the "end"
>> (which, I agree, is a vague definition) and both players all pass. In this
>> situation, I'm given a board with stones, how do I decide who has won?
>>
>> w.r.t. search.... My intuitive thinking (again, I have not done any work
>> before) suggests that most people here grows a search tree, At the tip of
>> the search tree, the leaf, is a board with some stones. I assume we need to
>> score this leaf to decide black or white is in favor, right? So my original
>> question is actually: how do you decide a board with some stones is in
>> favor for black or for white, do you give +1, -1, or a number within a
>> range?
>>
>> Sorry to repeat myself, hopefully this is a little bit clear?
>>
>> The intention to my questions is to getting some reading materials to get
>> me started.
>>
>> Thank you,
>> Chun
>>
>>
>> On Fri, Mar 29, 2013 at 3:03 PM, Nick Wedd <[email protected]> wrote:
>>
>>> On 29/03/2013 18:08, Chun Sun wrote:
>>>
>>>> Hi all,
>>>>
>>>> I'm very new to this area. Actually, just subscribed.
>>>>
>>>> I'm seeing a lot of Monte-Carlo search related algorithms being
>>>> discussed here and previously and this is all great! However, I can't
>>>> help wondering what evaluation function do you use in the end?
>>>>
>>>
>>> Unless I have totally understood "Monte-Carlo" ... "in the end" means
>>> "after both players have passed", and the evaluation function is who
>>> has won.
>>>
>>> Nick
>>>
>>>
>>>> All I know available is gnugo's score estimate.
>>>>
>>>> Do we have anything else? Any research papers on this topic?
>>>>
>>>> Thank you!
>>>> Chun
>>>>
>>>>
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>>>>
>>>
>>> --
>>> Nick Wedd
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