A round of compiler/OS upgrades mean I'm finally able to use C++11 in real-world projects, so I've been re-studying all the new features. I know the computer go community really cares about their CPU cycles, and also that C++ is widely used, so I'd love to hear stories "from the frontline" about which C++11 things you are using (or not) and why.
I'm especially interested in if the threading library is good enough for the high-performance parallel tree searches people are using. It is mostly boost::thread, which I was already using, but futures are new (*), and then there is the low-level memory model and atomics. Darren *: I've been using futures to handle the async complexity in JavaScript/jQuery. For certain kinds of problems they can be a very graceful solution. -- Darren Cook, Software Researcher/Developer My new book: Data Push Apps with HTML5 SSE Published by O'Reilly: (ask me for a discount code!) http://shop.oreilly.com/product/0636920030928.do Also on Amazon and at all good booksellers! _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
