>I suppose I have to say here that my video editing program - Sony's
>Vegas - has been multi-threaded for years. And when rendering video
>you get pretty much 100% speed increase with a second CPU. i.e., a
>render takes half as long.

An example where multi-threaded is easy to do. Rendering is a simple 
algorithm and can be easily divided into threads. Each thread is simply 
the same program with a different data stream.


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