No. Assuming the editing app is written to take advantage of multiple
cores (most *current versions* do these days), then adding a core will
only halve rendering time. Real world tests show this drops off with 4
cores - going from dual to 4 cores will only improve the speed by
maybe 30%. I can only speculate why Stewart's 12 hour renders dropped
to 'near real time'. Maybe he was rendering a 6 hour project?

But this doesn't make the editors finish projects faster. If we ever
catch one sitting and waiting for something to render, we give them
something else to do. But generally they know to render during
downtime - like overnight. So rendering time simply isn't part of the
equation. Give them 8 cores and they still finish projects in the
exact same amount of time.

People working with multi-hundred megabyte graphics files is a small
subset of graphics users. Presumably the guy must be making movie
posters or something else very large and very high res. If he liked
going multi-core, he should love Photoshop CS4 which is supposed to
make use of the graphics card to manipulate those huge elements.


On Mon, Nov 17, 2008 at 9:12 AM, Rev. Stewart Marshall
<[EMAIL PROTECTED]> wrote:
> Absolutely!!!  I know and have seen it with my dual core.  Cut it from 12
> hours to almost real time.

> At 07:35 AM 11/17/2008, Richard P. wrote:
>>
>> I can understand video editor limitations, but wouldn't the rendering
>> time be faster?


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