Come on over than and I'll show you. When she says "Front Right" it
definitely sounds forward of when she says "Rear Right". No movement
is needed. It may be nice to factor in movement for pinning down a
noise in the game world, but more often in games I just want to know
if I'm being attacked from the rear. There's little time for waving
the head around to try to figure out _where_ behind me the sound is
coming from.

In fact, now I remember hearing very good *stereo* 3D. They simply
record using two pickups in a styrofoam head. Different subject I
know, but like human vision, it's quite possible to fool human
hearing. http://en.wikipedia.org/wiki/Binaural_recording


On Thu, Jan 15, 2009 at 2:10 PM, Tom Piwowar <[email protected]> wrote:
> For 3D you have to move your head.


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